I’m scrolling through my PS4, wondering what game I should play. After the mediocrity of Comcept’s Mighty No. 9, I needed something different, something fun, something engaging—a palette cleanser, if you will. As I’m flipping through my library of installed and uninstalled games, I see Risk of Rain, a procedural-generating roguelike. (I played it, maybe, once or twice, and completely forgot I purchased this game.) So, I peruse the interwebs, looking up information on the game. Apparently, it’s published by Chucklefish Games, the studio behind the forthcoming Starbound and the exceptional Stardew Valley, and developed by two students from the University of Washington under the guise of Hopoo Games. (Yes, two students made this game—not some team of ten or so people.) Released on Windows via Steam in 2013, ported to Mac and Linux in 2014, then liberated from its computer ties in April of this year (via PS4 and PS Vita), join me as I take a dive into the risky territory of space.